cc.Class({
    extends: cc.Component,

    properties: {
      
        boomFrameArray:[cc.Vec2]
    },


    onLoad () {


      

    },

    start () {

    },
    init(mousesNum){

    
        var spineBoomNode=cc.find("Canvas/backgroundtop/spineBoom");

        spineBoomNode.active=true;

        let spine = spineBoomNode.getComponent(sp.Skeleton);

        let track = spine.setAnimation(1, "explosion", false);

    
       
        spineBoomNode.x =this.boomFrameArray[mousesNum].x; 
    
        spineBoomNode.y =this.boomFrameArray[mousesNum].y;
    

    }
 
});
